The 6C Model

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Contents

Abstract

During a design process, knowledge is produced in many ways, especially in multidisciplinary teams where several approaches are implemented to drive innovation, sustainability, and functionality. Non-design fields are increasingly influencing the traditional deign methods, including sketching, prototyping, planning and development. [1] To facilitate a holistic approach, a designer must have an understanding of how knowledge is produced and sombine/integrate diverse fields to ensure shared understanding.

To help expand the designer's understanding the 6C Model has been developed, which describes six types of knowledge production in a design process. The model is designed to help the team members actively observe and become aware of different approaches when designing, and help translating knowledge into practical approaches. Together with a collection of co-creation cards, the method helps translating knowledge into practical approaches. [file:///C:/Users/Pc/OneDrive%20-%20Danmarks%20Tekniske%20Universitet/DTU/Master/4.%20semester/42433%20-%20APPPM/Wiki%20article%20material/Friis_The-6C-Model_20016.pdf] [2] \\ The model takes the design process through fours stages: Collect, Comprehend, Conceptualize and Create, not necessarily in that order. This is held together using collaborative tools and continuous communication.

The term knowledge production is referring to everything shared, used or implemented in the design process, which may contribute to a project. The method combines theory of cross-functional teamwork and understanding of design process, similar to the 3 Cs [3] and the Double Diamond [4], respectively.

This article will explain the 6C Model and its comparison to similar models. Finally, benefits and limitations using this model will be discussed.

Introduction

6C Model

Subsection

Discussion

Examples on use in a project

Limitations

Conclusion

Annotated Bibliography

Books: Kjær, L.B. & Eskholm, L. &, Tøstesen, T. & Lagoni, T., Gain Power - An empowering tool kit for designers to understand Business & Organisational Context, [5], First edition, first printing 2017, Published by Design School Kolding, ISBN: 978-87-93416-22-2

The booklet describes the 6C Model related to Design Thinking and Sustainability

[1] Gain Power - An empowering tool kit for designers to understand Business & Organisational Context, Last visited 12-02-2023

Articles and Web-pages: Baaz, A. et al. (2010) Appreciating Lessons Learned, IEEE Computer Society

The case study gives an alternative lessons learned method focusing on balancing what went wrong and what went right in a given project as many projects tend to focus only

References

  1. [https://adk.elsevierpure.com/en/publications/the-5c-model] The 5C Model, Last visited 12-02-2023
  2. [https://www.designskolenkolding.dk/sites/default/files/publication/download/gainpower_booklet._ex.cover_print_a3_bothsides.pdf] Gain Power - An empowering tool kit for designers to understand Business & Organisational Context, Last visited 12-02-2023
  3. [https://www.intercom.com/blog/the-3-cs-of-cross-functional-teamwork] Communication, collaboration, coordination: The 3 Cs guiding successful cross-functional teams, Last visited 12-02-2023
  4. [https://www.teknologisk.dk/design-thinking/metoder-og-vaerktoejer/37321,3] Design Thinking - Metoder og værktøjer, Last visited 12-02-2023
  5. Kjær, L.B. & Eskholm, L. &, Tøstesen, T. & Lagoni, T. (2017). Gain Power - An empowering tool kit for designers to understand Business & Organisational Context, Available Online
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