User contributions
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- 10:46, 5 May 2023 (diff | hist) . . (-15) . . Boosting Team Engagement through Gamification: Mitigating the Effects of Social Loafing (→Conclusion)
- 10:38, 5 May 2023 (diff | hist) . . (+162) . . Boosting Team Engagement through Gamification: Mitigating the Effects of Social Loafing
- 10:37, 5 May 2023 (diff | hist) . . (-162) . . Boosting Team Engagement through Gamification: Mitigating the Effects of Social Loafing (→Annotated Bibliography)
- 10:37, 5 May 2023 (diff | hist) . . (0) . . Boosting Team Engagement through Gamification: Mitigating the Effects of Social Loafing
- 10:34, 5 May 2023 (diff | hist) . . (-8) . . Boosting Team Engagement through Gamification: Mitigating the Effects of Social Loafing
- 10:32, 5 May 2023 (diff | hist) . . (0) . . Boosting Team Engagement through Gamification: Mitigating the Effects of Social Loafing (→Annotated Bibliography)
- 10:28, 5 May 2023 (diff | hist) . . (-150) . . Boosting Team Engagement through Gamification: Mitigating the Effects of Social Loafing (→Annotated Bibliography)
- 10:28, 5 May 2023 (diff | hist) . . (-2) . . Boosting Team Engagement through Gamification: Mitigating the Effects of Social Loafing (→Annotated Bibliography)
- 10:27, 5 May 2023 (diff | hist) . . (+451) . . Boosting Team Engagement through Gamification: Mitigating the Effects of Social Loafing
- 10:15, 5 May 2023 (diff | hist) . . (+1) . . Boosting Team Engagement through Gamification: Mitigating the Effects of Social Loafing (→Annotated Bibliography)
- 10:14, 5 May 2023 (diff | hist) . . (+318) . . Boosting Team Engagement through Gamification: Mitigating the Effects of Social Loafing (→Annotated Bibliography)
- 09:26, 5 May 2023 (diff | hist) . . (+159) . . Boosting Team Engagement through Gamification: Mitigating the Effects of Social Loafing
- 22:59, 4 May 2023 (diff | hist) . . (-13) . . Boosting Team Engagement through Gamification: Mitigating the Effects of Social Loafing (→Gamification in Project Management)
- 22:59, 4 May 2023 (diff | hist) . . (+8) . . Boosting Team Engagement through Gamification: Mitigating the Effects of Social Loafing (→Gamification in Project Management)
- 22:57, 4 May 2023 (diff | hist) . . (-18) . . Boosting Team Engagement through Gamification: Mitigating the Effects of Social Loafing (→Principles of Gamification)
- 22:56, 4 May 2023 (diff | hist) . . (+5) . . Boosting Team Engagement through Gamification: Mitigating the Effects of Social Loafing (→Conclusion)
- 22:55, 4 May 2023 (diff | hist) . . (-23) . . Boosting Team Engagement through Gamification: Mitigating the Effects of Social Loafing (→Limitations of Badges)
- 22:54, 4 May 2023 (diff | hist) . . (+23) . . Boosting Team Engagement through Gamification: Mitigating the Effects of Social Loafing (→Limitations of Badges)
- 22:43, 4 May 2023 (diff | hist) . . (-128) . . Boosting Team Engagement through Gamification: Mitigating the Effects of Social Loafing (→Badge and Levels)
- 22:29, 4 May 2023 (diff | hist) . . (+13) . . Boosting Team Engagement through Gamification: Mitigating the Effects of Social Loafing (→Badge and Levels)
- 22:24, 4 May 2023 (diff | hist) . . (-1) . . Boosting Team Engagement through Gamification: Mitigating the Effects of Social Loafing (→Applying Gamification Design Elements)
- 22:23, 4 May 2023 (diff | hist) . . (-73) . . Boosting Team Engagement through Gamification: Mitigating the Effects of Social Loafing (→Principles of Gamification)
- 22:22, 4 May 2023 (diff | hist) . . (+6) . . Boosting Team Engagement through Gamification: Mitigating the Effects of Social Loafing (→Principles of Gamification)
- 22:20, 4 May 2023 (diff | hist) . . (+20) . . Boosting Team Engagement through Gamification: Mitigating the Effects of Social Loafing (→Principles of Gamification)
- 22:16, 4 May 2023 (diff | hist) . . (+1) . . Boosting Team Engagement through Gamification: Mitigating the Effects of Social Loafing (→Principles of Gamification)
- 22:16, 4 May 2023 (diff | hist) . . (+1) . . Boosting Team Engagement through Gamification: Mitigating the Effects of Social Loafing (→Principles of Gamification)
- 22:15, 4 May 2023 (diff | hist) . . (+8) . . Boosting Team Engagement through Gamification: Mitigating the Effects of Social Loafing (→Principles of Gamification)
- 22:15, 4 May 2023 (diff | hist) . . (-50) . . Boosting Team Engagement through Gamification: Mitigating the Effects of Social Loafing (→Principles of Gamification)
- 22:06, 4 May 2023 (diff | hist) . . (-59) . . Boosting Team Engagement through Gamification: Mitigating the Effects of Social Loafing (→Principles of Gamification)
- 22:05, 4 May 2023 (diff | hist) . . (-288) . . Boosting Team Engagement through Gamification: Mitigating the Effects of Social Loafing (→Principles of Gamification)
- 22:00, 4 May 2023 (diff | hist) . . (-22) . . Boosting Team Engagement through Gamification: Mitigating the Effects of Social Loafing (→Principles of Gamification)
- 21:52, 4 May 2023 (diff | hist) . . (-4) . . Boosting Team Engagement through Gamification: Mitigating the Effects of Social Loafing (→Case study “Trogon”)
- 21:52, 4 May 2023 (diff | hist) . . (+4) . . Boosting Team Engagement through Gamification: Mitigating the Effects of Social Loafing (→Case study “Trogon”)
- 21:42, 4 May 2023 (diff | hist) . . (-4) . . Boosting Team Engagement through Gamification: Mitigating the Effects of Social Loafing (→Case study “Trogon”)
- 21:41, 4 May 2023 (diff | hist) . . (-114) . . Boosting Team Engagement through Gamification: Mitigating the Effects of Social Loafing
- 21:40, 4 May 2023 (diff | hist) . . (+31) . . Boosting Team Engagement through Gamification: Mitigating the Effects of Social Loafing (→Applying Gamification Design Elements)
- 21:40, 4 May 2023 (diff | hist) . . (-47) . . Boosting Team Engagement through Gamification: Mitigating the Effects of Social Loafing (→Principles of Gamification)
- 21:36, 4 May 2023 (diff | hist) . . (-34) . . Boosting Team Engagement through Gamification: Mitigating the Effects of Social Loafing
- 21:35, 4 May 2023 (diff | hist) . . (-1) . . Boosting Team Engagement through Gamification: Mitigating the Effects of Social Loafing (→Avatars)
- 21:34, 4 May 2023 (diff | hist) . . (+31) . . Boosting Team Engagement through Gamification: Mitigating the Effects of Social Loafing (→Avatars)
- 21:30, 4 May 2023 (diff | hist) . . (0) . . Boosting Team Engagement through Gamification: Mitigating the Effects of Social Loafing (→Gamification in Project Management)
- 21:29, 4 May 2023 (diff | hist) . . (+12) . . Boosting Team Engagement through Gamification: Mitigating the Effects of Social Loafing (→Gamification in Project Management)
- 21:28, 4 May 2023 (diff | hist) . . (0) . . Boosting Team Engagement through Gamification: Mitigating the Effects of Social Loafing (→Gamification in Project Management)
- 21:27, 4 May 2023 (diff | hist) . . (+24) . . Boosting Team Engagement through Gamification: Mitigating the Effects of Social Loafing (→Gamification in Project Management)
- 21:24, 4 May 2023 (diff | hist) . . (-226) . . Boosting Team Engagement through Gamification: Mitigating the Effects of Social Loafing
- 21:23, 4 May 2023 (diff | hist) . . (0) . . Boosting Team Engagement through Gamification: Mitigating the Effects of Social Loafing
- 21:21, 4 May 2023 (diff | hist) . . (-1) . . Boosting Team Engagement through Gamification: Mitigating the Effects of Social Loafing
- 20:57, 4 May 2023 (diff | hist) . . (-4) . . Boosting Team Engagement through Gamification: Mitigating the Effects of Social Loafing (→Limitations of the Points System)
- 20:56, 4 May 2023 (diff | hist) . . (+1) . . Boosting Team Engagement through Gamification: Mitigating the Effects of Social Loafing (→Points as feedback and reward)
- 20:55, 4 May 2023 (diff | hist) . . (-64) . . Boosting Team Engagement through Gamification: Mitigating the Effects of Social Loafing (→Points as feedback and reward)
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