User contributions
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- 11:46, 5 May 2023 (diff | hist) . . (-15) . . Boosting Team Engagement through Gamification: Mitigating the Effects of Social Loafing (→Conclusion)
- 11:38, 5 May 2023 (diff | hist) . . (+162) . . Boosting Team Engagement through Gamification: Mitigating the Effects of Social Loafing
- 11:37, 5 May 2023 (diff | hist) . . (-162) . . Boosting Team Engagement through Gamification: Mitigating the Effects of Social Loafing (→Annotated Bibliography)
- 11:37, 5 May 2023 (diff | hist) . . (0) . . Boosting Team Engagement through Gamification: Mitigating the Effects of Social Loafing
- 11:34, 5 May 2023 (diff | hist) . . (-8) . . Boosting Team Engagement through Gamification: Mitigating the Effects of Social Loafing
- 11:32, 5 May 2023 (diff | hist) . . (0) . . Boosting Team Engagement through Gamification: Mitigating the Effects of Social Loafing (→Annotated Bibliography)
- 11:28, 5 May 2023 (diff | hist) . . (-150) . . Boosting Team Engagement through Gamification: Mitigating the Effects of Social Loafing (→Annotated Bibliography)
- 11:28, 5 May 2023 (diff | hist) . . (-2) . . Boosting Team Engagement through Gamification: Mitigating the Effects of Social Loafing (→Annotated Bibliography)
- 11:27, 5 May 2023 (diff | hist) . . (+451) . . Boosting Team Engagement through Gamification: Mitigating the Effects of Social Loafing
- 11:15, 5 May 2023 (diff | hist) . . (+1) . . Boosting Team Engagement through Gamification: Mitigating the Effects of Social Loafing (→Annotated Bibliography)
- 11:14, 5 May 2023 (diff | hist) . . (+318) . . Boosting Team Engagement through Gamification: Mitigating the Effects of Social Loafing (→Annotated Bibliography)
- 10:26, 5 May 2023 (diff | hist) . . (+159) . . Boosting Team Engagement through Gamification: Mitigating the Effects of Social Loafing
- 23:59, 4 May 2023 (diff | hist) . . (-13) . . Boosting Team Engagement through Gamification: Mitigating the Effects of Social Loafing (→Gamification in Project Management)
- 23:59, 4 May 2023 (diff | hist) . . (+8) . . Boosting Team Engagement through Gamification: Mitigating the Effects of Social Loafing (→Gamification in Project Management)
- 23:57, 4 May 2023 (diff | hist) . . (-18) . . Boosting Team Engagement through Gamification: Mitigating the Effects of Social Loafing (→Principles of Gamification)
- 23:56, 4 May 2023 (diff | hist) . . (+5) . . Boosting Team Engagement through Gamification: Mitigating the Effects of Social Loafing (→Conclusion)
- 23:55, 4 May 2023 (diff | hist) . . (-23) . . Boosting Team Engagement through Gamification: Mitigating the Effects of Social Loafing (→Limitations of Badges)
- 23:54, 4 May 2023 (diff | hist) . . (+23) . . Boosting Team Engagement through Gamification: Mitigating the Effects of Social Loafing (→Limitations of Badges)
- 23:43, 4 May 2023 (diff | hist) . . (-128) . . Boosting Team Engagement through Gamification: Mitigating the Effects of Social Loafing (→Badge and Levels)
- 23:29, 4 May 2023 (diff | hist) . . (+13) . . Boosting Team Engagement through Gamification: Mitigating the Effects of Social Loafing (→Badge and Levels)
- 23:24, 4 May 2023 (diff | hist) . . (-1) . . Boosting Team Engagement through Gamification: Mitigating the Effects of Social Loafing (→Applying Gamification Design Elements)
- 23:23, 4 May 2023 (diff | hist) . . (-73) . . Boosting Team Engagement through Gamification: Mitigating the Effects of Social Loafing (→Principles of Gamification)
- 23:22, 4 May 2023 (diff | hist) . . (+6) . . Boosting Team Engagement through Gamification: Mitigating the Effects of Social Loafing (→Principles of Gamification)
- 23:20, 4 May 2023 (diff | hist) . . (+20) . . Boosting Team Engagement through Gamification: Mitigating the Effects of Social Loafing (→Principles of Gamification)
- 23:16, 4 May 2023 (diff | hist) . . (+1) . . Boosting Team Engagement through Gamification: Mitigating the Effects of Social Loafing (→Principles of Gamification)
- 23:16, 4 May 2023 (diff | hist) . . (+1) . . Boosting Team Engagement through Gamification: Mitigating the Effects of Social Loafing (→Principles of Gamification)
- 23:15, 4 May 2023 (diff | hist) . . (+8) . . Boosting Team Engagement through Gamification: Mitigating the Effects of Social Loafing (→Principles of Gamification)
- 23:15, 4 May 2023 (diff | hist) . . (-50) . . Boosting Team Engagement through Gamification: Mitigating the Effects of Social Loafing (→Principles of Gamification)
- 23:06, 4 May 2023 (diff | hist) . . (-59) . . Boosting Team Engagement through Gamification: Mitigating the Effects of Social Loafing (→Principles of Gamification)
- 23:05, 4 May 2023 (diff | hist) . . (-288) . . Boosting Team Engagement through Gamification: Mitigating the Effects of Social Loafing (→Principles of Gamification)
- 23:00, 4 May 2023 (diff | hist) . . (-22) . . Boosting Team Engagement through Gamification: Mitigating the Effects of Social Loafing (→Principles of Gamification)
- 22:52, 4 May 2023 (diff | hist) . . (-4) . . Boosting Team Engagement through Gamification: Mitigating the Effects of Social Loafing (→Case study “Trogon”)
- 22:52, 4 May 2023 (diff | hist) . . (+4) . . Boosting Team Engagement through Gamification: Mitigating the Effects of Social Loafing (→Case study “Trogon”)
- 22:42, 4 May 2023 (diff | hist) . . (-4) . . Boosting Team Engagement through Gamification: Mitigating the Effects of Social Loafing (→Case study “Trogon”)
- 22:41, 4 May 2023 (diff | hist) . . (-114) . . Boosting Team Engagement through Gamification: Mitigating the Effects of Social Loafing
- 22:40, 4 May 2023 (diff | hist) . . (+31) . . Boosting Team Engagement through Gamification: Mitigating the Effects of Social Loafing (→Applying Gamification Design Elements)
- 22:40, 4 May 2023 (diff | hist) . . (-47) . . Boosting Team Engagement through Gamification: Mitigating the Effects of Social Loafing (→Principles of Gamification)
- 22:36, 4 May 2023 (diff | hist) . . (-34) . . Boosting Team Engagement through Gamification: Mitigating the Effects of Social Loafing
- 22:35, 4 May 2023 (diff | hist) . . (-1) . . Boosting Team Engagement through Gamification: Mitigating the Effects of Social Loafing (→Avatars)
- 22:34, 4 May 2023 (diff | hist) . . (+31) . . Boosting Team Engagement through Gamification: Mitigating the Effects of Social Loafing (→Avatars)
- 22:30, 4 May 2023 (diff | hist) . . (0) . . Boosting Team Engagement through Gamification: Mitigating the Effects of Social Loafing (→Gamification in Project Management)
- 22:29, 4 May 2023 (diff | hist) . . (+12) . . Boosting Team Engagement through Gamification: Mitigating the Effects of Social Loafing (→Gamification in Project Management)
- 22:28, 4 May 2023 (diff | hist) . . (0) . . Boosting Team Engagement through Gamification: Mitigating the Effects of Social Loafing (→Gamification in Project Management)
- 22:27, 4 May 2023 (diff | hist) . . (+24) . . Boosting Team Engagement through Gamification: Mitigating the Effects of Social Loafing (→Gamification in Project Management)
- 22:24, 4 May 2023 (diff | hist) . . (-226) . . Boosting Team Engagement through Gamification: Mitigating the Effects of Social Loafing
- 22:23, 4 May 2023 (diff | hist) . . (0) . . Boosting Team Engagement through Gamification: Mitigating the Effects of Social Loafing
- 22:21, 4 May 2023 (diff | hist) . . (-1) . . Boosting Team Engagement through Gamification: Mitigating the Effects of Social Loafing
- 21:57, 4 May 2023 (diff | hist) . . (-4) . . Boosting Team Engagement through Gamification: Mitigating the Effects of Social Loafing (→Limitations of the Points System)
- 21:56, 4 May 2023 (diff | hist) . . (+1) . . Boosting Team Engagement through Gamification: Mitigating the Effects of Social Loafing (→Points as feedback and reward)
- 21:55, 4 May 2023 (diff | hist) . . (-64) . . Boosting Team Engagement through Gamification: Mitigating the Effects of Social Loafing (→Points as feedback and reward)
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