Agile (Adaptive) model
Contents |
Abstract
The agile (Adaptive) model is known from software development, where technology and customer demands change continually [1] . The agile way of thinking is slowly gaining a foothold in physical product development, especially in projects where the customer needs changes frequently, and there is a need for fast and adaptive response [2].
Agile methodologies differ in many ways from traditional methods like waterfall. The main difference is that instead of dividing the process into phases, the agile model works in sprints. Instead of focusing on all aspects of the project at once, every sprint deal with one only feature. A sprint is usually a couple of weeks long, and every sprint goes through design, develop, integrate, test, and deploy phases, and ends up with a minimum viable product (MVP). Ideally, an agile team should be small and cross-functional to minimize communication delays. The team must constantly collaborate with the customers to understand their needs and eventually changes of needs. [1]
It is important to point out that agile methods are not better than traditional methods and the other way around. But it is important as a product developer to understand when to use which kind. An agile way of thinking is ideal when the market frequently changes, where a more traditional workflow should be preferred if market conditions are stable. If it is a complex problem where the scope is unclear agile would be a good solution, but if the scope is clear and the team has done something similar before, traditional methods are a good choice. Therefore, it should be discussed before starting every new project whether to use an agile or a traditional workflow. [1]
Big Idea
Agile Manifesto
Agile vs. Waterfall/Stage Gate
When to use what
Hybrid product development process
Software vs. Hardware Development
Application
Scrum
Sprints
Scrum Master
Project Backlog
Sprint Backlog
Daily Stand up
MVP
Limitations
References
- ↑ 1.0 1.1 1.2 Darrell K. Rigby, Steve Berez, Greg Caimi and Andrew Noble. (2016). Agile Innovation. Bain & Company. URL:https://www.bain.com/insights/agile-innovation/
- ↑ Nicola Garzaniti, Clément Fortin, Alessandro Golkar. (2019). Toward a Hybrid Agile Product Development Process. Product Lifecycle Management in the Digital Twin Era
- ↑ https://agilemanifesto.org/
- ↑ Thomke, S. and Reinertsen, D. (1998) ‘Agile Product Development: MANAGING DEVELOPMENT FLEXIBILITY IN UNCERTAIN ENVIRONMENTS’, California Management Review, 41(1), pp. 8–30. doi: 10.2307/41165973.
- ↑ P. M. Huang, A. G. Darrin and A. A. Knuth, "Agile hardware and software system engineering for innovation," 2012 IEEE Aerospace Conference, 2012, pp. 1-10, doi: 10.1109/AERO.2012.6187425.
- ↑ https://scrumguides.org/scrum-guide.html
- ↑ N. Garzaniti, S. Briatore, C. Fortin and A. Golkar, "Effectiveness of the Scrum Methodology for Agile Development of Space Hardware," 2019 IEEE Aerospace Conference, 2019, pp. 1-8, doi: 10.1109/AERO.2019.8741892.