Creativity as a Practice in Projects

From apppm
(Difference between revisions)
Jump to: navigation, search
(Introduction)
Line 1: Line 1:
==Introduction==
+
=Introduction=
 
Creativity is when something novel and relevant is created. It can be everything from a joke, clay model or food recipe to something more business oriented – new product, process or strategy. Notice that creativity is not only creating something new or unique, but just as important, it should be relevant and appropriate for a given problem or situation <ref>Goleman, Kaufman, and Ray, The Creative Spirit, p. 68</ref>. This last notion is what often is referred to as innovation, new ideas that bring value <ref>Innovations bog</ref>. This article focuses on the topic of creativity used in organizations, and more specifically projects, programs and portfolios. Creativity is what typically fosters the non-standard, imaginative and original solutions to a problem. It is therefore by its nature highly valued by managers and organizations, as it can solve the unsolvable problems and bring competitive advantage.
 
Creativity is when something novel and relevant is created. It can be everything from a joke, clay model or food recipe to something more business oriented – new product, process or strategy. Notice that creativity is not only creating something new or unique, but just as important, it should be relevant and appropriate for a given problem or situation <ref>Goleman, Kaufman, and Ray, The Creative Spirit, p. 68</ref>. This last notion is what often is referred to as innovation, new ideas that bring value <ref>Innovations bog</ref>. This article focuses on the topic of creativity used in organizations, and more specifically projects, programs and portfolios. Creativity is what typically fosters the non-standard, imaginative and original solutions to a problem. It is therefore by its nature highly valued by managers and organizations, as it can solve the unsolvable problems and bring competitive advantage.
  
==Creativity in project, program and portfolio management==
+
==Advantages & Disadvantages==
 +
 
 +
=Creativity in project, program and portfolio management=
  
 
[[File:Screen_Shot_2014-11-25_at_00.08.58.png|550px|thumb|right|Creativity used in different stages of a project]]
 
[[File:Screen_Shot_2014-11-25_at_00.08.58.png|550px|thumb|right|Creativity used in different stages of a project]]
Line 8: Line 10:
 
[[File:Creativityexample.png|550px|thumb|right|Example of how creativity is necessary through all project phases]]
 
[[File:Creativityexample.png|550px|thumb|right|Example of how creativity is necessary through all project phases]]
  
==Advantages & Disadvantages==
 
  
==Specific methods==
 
  
==Project manager as facilitator==
+
=Specific methods=
 +
 
 +
=Project manager as facilitator=
  
==Implementation Advice==
+
=Implementation Advice=
  
 
=References=
 
=References=
 
<references/>
 
<references/>

Revision as of 05:01, 25 November 2014

Contents

Introduction

Creativity is when something novel and relevant is created. It can be everything from a joke, clay model or food recipe to something more business oriented – new product, process or strategy. Notice that creativity is not only creating something new or unique, but just as important, it should be relevant and appropriate for a given problem or situation [1]. This last notion is what often is referred to as innovation, new ideas that bring value [2]. This article focuses on the topic of creativity used in organizations, and more specifically projects, programs and portfolios. Creativity is what typically fosters the non-standard, imaginative and original solutions to a problem. It is therefore by its nature highly valued by managers and organizations, as it can solve the unsolvable problems and bring competitive advantage.

Advantages & Disadvantages

Creativity in project, program and portfolio management

Creativity used in different stages of a project
Example of how creativity is necessary through all project phases


Specific methods

Project manager as facilitator

Implementation Advice

References

  1. Goleman, Kaufman, and Ray, The Creative Spirit, p. 68
  2. Innovations bog
Personal tools
Namespaces

Variants
Actions
Navigation
Toolbox